Photon Engine

N-iX Game Development and VR Studio creates smooth real-time multiplayer experience in partnership with Photon Engine –  the world’s #1 independent networking engine and multiplayer platform.

Custom game development based on Photon

N-iX Game Development and VR Studio assembled a lot of knowledge in multiplayer gameplay and online user interaction that resulted into several successful projects.

We have managed to build a highly professional team that is deeply immersed in the gaming. Being an Implementation Partner of Photon Engine, N-iX Game Development and VR Studio offers custom multiplayer game development.

  • Full-cycle cross-platform multiplayer development

  • Reliable, latency-tolerant turn-based or real-time gameplay

  • Cloud based or custom server implementation

  • Real-time immersive multi-user VR experience

SUPPORTED PLATFORMS

OUR EXPERIENCE WITH PHOTON

Elements: Epic Heroes

This MMORPG is based on Photon Server solution. N-iX has implemented a multiplayer gameplay based on party battles with up to 5 people, active and passive character abilities, tap control, party scrolls, etc. To enforce in-game communication, we created special levels, where up to 50 players can socialize. The game also features custom party matchmaking and convenient load balancing.

Golf Clash

N-iX has developed a sport game offering multiple mini golf features. This game uses reliable and scalable Photon Cloud solution for 1 vs 1 real-time multiplayer mode. For a larger group of players a 8-players asynchronous tournament system was introduced. All these multiplayer features support proper reconnection to game in case of unstable internet connection.

MOBA prototype

This MOBA is a team multiplayer mobile prototype made by N-iX. It offers real-time battles with 5 vs 5 players and unique abilities per character (for example, teleport, stun, distance attacks, etc.) for the best gaming experience. This game uses twin-joystick control for attacking and movement that is properly synchronized over the network.

21 Drop

N-iX has developed this simple and fun web based real-time multiplayer prototype per client’s request. The technical challenge was to synchronize character collisions, dynamic obstacles, targeted/delayed player’s ability effects and loot collection over the network. The game also features room-based real-time leaderboards.

We are familiar with

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Games built with Photon Realtime have seamless scalability and can be hosted on the Photon cloud that allows to launch real-time games on a global scale and provides players with a minimum latency.

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Scalable and customizable back-end system that together with Photon can be used for quick server-side development for simple games.

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Photon Server is suitable for any kind of a multiplayer game. Working with Photon Server, developers can create any gaming platform, with any framework or engine they like.

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