N-iX VR department’s expertise in developing for Samsung Gear VR, Oculus Rift, HTC Vive and other headsets has made it possible to meet 2 major client’s demands, namely, make the demo as realistic as possible and deliver it in a very short time. To reach the level of realism the client desired, we used photos of real locations, and people when creating assets and characters. Although buildings and locations are not photographic, we used the photos of real locations to recreate the materials and textures peculiar to that region. We paid special attention to lighting and other effects like flying pieces of dust and sand.