UI/UX Design for a Supply-Chain and Logistics Solution

BitLog develops innovative software solutions for supply chain and logistic needs. Since 2006 it has been offering full control of warehouse management operations creating systems that make time-consuming routines in the ERP system disappear.

Mobile Application Development Enterprise Mobility iOS UI/UX Nordic Manufacturing
  • Location Stockholm, Sweden
  • Industry Warehouse Management, Logistics
  • Partnership period 2015-present
  • Team size 4 people
  • Team location Ukraine (Lviv)
  • Services Mobile Application Development
  • Expertise delivered Enterprise Mobility, UI/UX
  • Technologies iOS, Objective C, Swift

BitLog is a software company delivering state-of-the-art warehouse management solutions to customers on several continents.

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PRODUCT OVERVIEW

WMS (Warehouse Management System)

The main product of BitLog is its WMS (Warehouse Management System), which reduces manual work by as much as 50% when it comes to delivery planning, warehouse activities and credit management. Its functionality covers all the aspects starting from the incoming warehouse processes up to outgoing processes and order confirmation.

BitLog product

BitLog WMS also offers reporting and management tools which help to monitor the warehouse operations. Its optional features include Retail and 3PL Accelerators, E-commerce and WMS Advanced packages with such additional functionality as customization, multi-site and multi-company options, in-bound crates and pallet/license plate.

PARTNERSHIP OVERVIEW

The cooperation with BitLog started with maintenance of the first iPad version of WMS in June 2015. Later on, N-iX took over the development of the next version of the product for iPhone offering extended functionality and brand new UI/UX design. Now the user with the help of Media Manager can take photos of the goods stocked in a warehouse, which are automatically synchronized between the local server and the phone. That ensures full control of the goods available in the warehouse due to visualization and constant access to the photos both online and offline.

The improved UI/UX has eliminated problems with usability and responsiveness of the interfaces on the iPhone devices. As initially the software was developed for IPad, in order to better fit the parameters of the iPhone, some of the functions were broken down into a number of screens. To interact with the new UI/UX, it is also planned to take away a model layer from the old app and develop a wrapper to integrate it into the new version.

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